Camelot Patch Notes
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Dark Age of Camelot
Test Version 1.70ao Release Notes
July 13, 2004
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NEW THINGS AND BUG FIXES
- All Animist 'fire and forget' turrets have been reduced in hit points by 70%.
- Much of the aggression generated by Animist turrets will now be transferred to the Animist's controlled pet during PvE combat.
NEW FRONTIERS NOTES
- Teleporting into a keep will now drop you inside the lord tower of the keep.
- Animist turrets cannot be cast upward over 250 units onto enemy keep or tower pieces. This is to stop turrets from ending up on the keep/tower ramparts, but still allows defenders to cast down onto attacking forces. Please note that Animists will still be able to cast upward over 250 units for their own realm's tower and keep pieces (or their own guild's tower and keep pieces for the PvP ruleset).
- Turrets cannot be cast into the lord tower of a keep unless the Animist is also inside the lord tower. This is to stop turrets from being cast into rooms inside the lord keep through windows.
- Players now do significantly more damage against siege equipment when using melee attacks. Please note that this does not affect rams.
- Siege equipment will now hit ward objects and storm objects.
- (PvP Ruleset) The under siege enemies in area check now works correctly on the PvP ruleset. This also fixes a case where a guild member of a different realm than the lord would not be able to get the upgrade dialog.
- (PvP Ruleset) The realm point earning restrictions (where if a player is a higher realm rank/level than the player killed, less realm points are earned) have been removed for the PvP ruleset server.
- Due to player feedback, we have removed the too-steep areas by water in the New Frontiers zones. Players will now be able climb up all river and ocean shoreline areas.
Item Notes
- The Ring of Deflection, the Ring of Guarding, and the Hidden Ring have been renamed to reflect that they are actually bracelets.
CLASSIC CAMELOT WORLD NOTES
Quests - General
- Reyer's Best Friend (Midgard), Trevian's Best Friend (Albion), and Naois' Best Friend (Hibernia) have been temporarily disabled on Pendragon.
Item Notes
- The Crude Silk Gloves (Hibernia) now have a bonus to Constitution in place of the duplicate Dexterity bonus.
- The Dagger of Dangerous Tidings (Hibernia) now has a bonus to Piercing skill instead of Thrusting skill.
- The Jet Bone Shield, the Crimson Blade-stopper, and the Smoking Sable Protector (Albion) are now set to the correct levels.
TRIALS OF ATLANTIS WORLD NOTES
Oceanus Encounters
- The Night Terrors' spawn frequency has been adjusted.
Item Notes
- The Belt of the Sun will now summon quarterstaves for Friars and two-handed axes, swords, and hammers for Midgard.
TEST SERVER CHANGES
- Testers can now purchase the Luminescent Exerpise Stone (full skill respec) from the following Pendragon merchants in the capital cities:
Albion - Zulo in Camelot
Midgard - Mulo in Jordheim
Hibernia - Rulo in Tir na Nog
Albion
- There is now a teleporter available at Castle Sauvage that can transport testers to the following destinations: Camelot, Caer Ulfwych, West Downs, Llyn Barfog, Lyonesse, Dartmoor, Darkness Falls, Clifton, Little Haven, Inishail Island, Avalon City, Krondon, Caer Sidi, Sobekite Eternal, Temple of Twilight, Necropolis, Deep Volcanus, and Aerus City.
Midgard
- There is now a teleporter available at Svasud Faste that can transport testers to the following destinations: Jordheim, Huginfel, Muspelheim, Raumarik, Vanern Swamp, Malmohus, Darkness Falls, Iarn Dwarf Camp, Dellingstad Crater, Modernagrav, Trollheim, Iarnvidiur's Lair, Tuscaran Glacier, Sobekite Eternal, Temple of Twilight, Necropolis, Deep Volcanus, and Aerus City.
Hibernia
- There is now a teleporter available at Druim Ligen that can transport testers to the following destinations: Tir na Nog, Caille, Tir Urphost, Bog of Cullen, Cursed Forest, Sheeroe Hills, Darkness Falls, Krrzck, Outlander Town, Allta Fearann, Fomor, Tur Suil, Galladoria, Sobekite Eternal, Temple of Twilight, Necropolis, Deep Volcanus, and Aerus City.