Dungeon Siege II Preview
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There are 4 basic combat types in DS2 - Melee, Ranged, Combat Magic and Nature Magic. None of these are a huge surprise and have somewhat been a standard in most RPG's to date. The way in which DS2 implements these however is very nice - rather than limiting certain styles to certain character types, your main style will depend on how you start the game off defeating enemies. For example, the more you kill enemies with melee attacks, the more your melee rating goes up, which in turn grants special melee abilities and "powers". Of course, there is a skill point system present, which are spent by your choice on the skills you choose. For instance, on melee again, you can choose to master in dual weapons, a weapon and a shield and two handed weapons, or you can use a "jack of all trades, master of none" approach. In fact, that applies to the 4 basic combat styles too - you can focus on all 4 if you want, but that obviously means slower individual development.