White Gold: War in Paradise Preview
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Some pre-packaged save games guided us through the game's features and vehicles. Jumping into '˜Plane.sav' afforded us the privilege of pootling about in one of the game's seaplanes, a jaunty vehicle that obeyed physics in only a very casual fashion. Decelerating, for instance, seemed to convert all our forward momentum into sideways velocity, propelling us alarmingly over some islands. Other saved games conveyed yet more of the game's features, including one mission in which you encounter a suicidal man (cutely translated to '˜self-killer').
You can either coax this guy down from a ledge by fetching his psychiatrist, or goad him into diving into the pavement head first. This is the kind of thing that would benefit from a sharp script, as even once you've summoned his counselor, there's a maze of branching dialogue to navigate before he calms down. There's dark, wayward humor tied up in here too, hinting at an underlying cleverness to the game that's lost in translation.