Fallout 3 Operation: Anchorage Interview
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Eurogamer: Can you tell us anything more about the way the Strike Teams under the player's command work, or elaborate on any of the "exotic gadgets" mentioned last week?
Jeff Gardiner: The player will be able to choose, from a limited resource pool, what type of team members will accompany him or her on several missions within the simulations. These choices include different troop types like snipers or heavy weapons troops. They'll also be able to make tactical decisions on how to deploy these troops in certain situations. The Chinese Stealth Suit was what I was hinting at last week - it works similar to stealth boy every time you crouch!
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Eurogamer: Consumer reaction to premium DLC varies enormously, as you know. What sort of lessons learned with Oblivion were you able to apply here?
Jeff Gardiner: Well, we're not making more Horse Armour! In seriousness, we found that games want to enhance their existing experience without feeling ripped off. We're hoping to strike that balance with our new DLC.