Fallout 3 Skills Revealed
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Category: News ArchiveHits: 1240
Barter
Big Guns
Energy Weapons
Explosives
Lockpick
Medicine
Melee Combat
Repair
Science
Small Guns
Sneak
Speech
Unarmed
Looks like we lose Doctor, First Aid, Gambling, Outdoorsman, Steal, Throwing, and Traps from the first two Fallouts, but gain Explosives and Medicine.