Camelot Patch Notes
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Dark Age of Camelot
Test Version 1.70ah Release Notes
June 21, 2004
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TEST SERVER CHANGES
- The /level command has been set back to 30 for Pendragon.
NEW THINGS AND BUG FIXES
- The poison created by the Essence Flare master ability will now vanish when the user logs out of the game (this includes going link dead).
NEW FRONTIERS
- Player controlled boats will now properly despawn after the 15 minute deletion timer expires.
- (Bug Fix) Pets will now correctly move up ladders again.
- (PvP Server) Fixed a bug where hookpoint healer guards would heal enemy guild players.
Launch Day and New Frontiers
- Today, on Pendragon, we are testing hot changes that we plan to apply to the live servers on launch day. These changes are intended to allow realms to establish a front line on the launch day of New Frontiers. We plan to launch at noon, put up stage one at approximately 3:00, stage two at approximately 5:00, and the final stage approximately at 9:00 PM. No matter what else happens on launch day, the final stage will go live at approximately 9:00 PM EDT, but the timing of the other stages will likely change based on server status and other behind the scenes factors. Please watch the Camelot Herald for more information.
Launch: At launch all relics will be returned to their home shrines, all keeps and towers will be unclaimed and un-upgraded, set to level 1. All keeps and towers can be claimed and upgraded, but cannot be attacked.
Stage One, accompanied by a system broadcast alerting players of the change - we will set Caer Benowyc, Bledmeer Faste, and Dun Crauchon to be attackable (including all associated towers).
Stage Two, accompanied by a system broadcast alerting players of the change - we will set Caer Berkstead, Caer Erasleigh, Caer Boldiamm, Nottmoor Faste, Hlidskialf Faste, Glenlock Faste, Dun Crimthainn, Dun Bolg, and Dun na nGed to be attackable (including all associated towers).
Stage Three, starting at approximately 9pm eastern on launch day, accompanied by a system broadcast alerting players of the change, we will set Caer Sursbrooke, Caer Renaris, Caer Hurbury, Blendrake Faste, Fensalir Faste, Arvakr Faste, Dun da Behnn, Dun Scathaig, and Dun Ailinne to be attackable (including all associated towers).
- The intention is to allow realms to develop their 'front line' in RvR combat, without pushing through unclaimed and un-upgraded keeps and towers to snatch relics and keeps in the hours immediately after launch.
- The primary reason that we use the term 'approximately' is to note that these will be hot changes to the servers, and, as such, these changes will gradually flow to each server. While we will be making these changes as quickly and as carefully as possible, the process is not instantaneous. And, of course, being launch day, there may be unforeseen issues that alter these planned times.
- We will be running through this progression today on Pendragon to check for bugs and issues. There is no set timeline for Pendragon, as we will be verifying each hot change has been made successfully before moving to the next one.
Realm Ability Changes and Fixes
- Removed the realm ability, Arrow Salvaging.
- Added the realm ability, Arrow Summoning for Rangers, Scouts, and Hunters. When activated, this ability will summon 30 mystical footed flight broadhead arrows, 10 of each of the three types: Barbed, Keen, Blunt. This is a three tier ability with the costs of 5/10/15 and the re-use time of 900/120/5 seconds respectively. These arrows cannot be traded and will disappear when a character logs out of the game.
- Barrier of Fortitude now stacks with all other primary and secondary absorb spells (such as the Valewalker absorb line and the Friar absorb line).