The 1993 RPG classic Betrayal at Krondor is the primary topic of this second 45-minute installment to Matt Barton's video interview with designer Neal Hallford. Specifically, the two discuss the team who worked on the game at Dynamix, why they focused on a "20-year hole" in Raymond Feist's works to set the game, how the end product was ultimately received, why Neal eventually left the studio, and more.