Camelot Patch Notes

Straight from the Camelot Herald:
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Dark Age of Camelot

Version 1.70aj Release Notes

June 24, 2004


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NEW THINGS AND BUG FIXES


- There is now a limit of 350 creatures which can be in the area (within approximately 4000 units) for players to cast Animist turrets, bombers, and Theurgist pets. This change should help our servers handle the strain of massive battles with pets and turrets more effectively.

- There is a now a maximum limit of 100 Animist turrets that can be summoned within a 1500 unit radius. Attempting to place another turret in an area already containing the maximum will give an error message. Please note that this does not affect Animist bombers or Theurgist pets. This change should help our servers handle the strain of massive battles with turrets more effectively.



NEW FRONTIERS NOTES


- Keep/Tower piece and door conditions are now saved correctly on a server reboot.

- You should once again see messages from the Pickpocket master level ability when also receiving an outpost bonus.

- Boats will now block line of sight.


Realm Ability Changes and Fixes

- The Shadowstrike realm ability should no longer fail with the "You don't think you can reach your target from there" error message in open areas. That error message should only appear when you try to use the ability in enclosed areas that you could not otherwise reach.