City of Heroes Review
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The only thing you'll ever find in the game are enhancements, which can be dropped into slots in your super-power list to increase damage or range. Even Final Fantasy's materia system was more complex. From the second you create your burly hero, you know exactly how they'll end up. It's just a matter of spending time leveling up to get there.
And since you also cannot use your powers against other players, I'm not sure what goal or inspiration would keep you going for months. City of Heroes could definitely use some super-villains to keep things interesting (which should be addressed in the upcoming expansion, City of Villains). Until then, the game doesn't have much of a point.
It's a shame, because the rest of City of Heroes' presentation is so incredible, and for the launch of a MMORPG, it's amazingly free of both bugs and lag. But underneath its shiny surface, Paragon City turns out to be as paper thin as the comic books that inspired it. It's a really nice place to visit, but I wouldn't want to live there.