Age of Pirates 2: City of Abandoned Ships Review
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Where Age of Pirates 2 ultimately fails is the control scheme. You engage in dialogue selection choices, much like the RPGs Mass Effect or Knights of the Old Republic, but you have to select the different dialogue options with the keyboard. In Mass Effect, you would simply spin your mouse to the different selections and select them with a simple mouse stroke, making it very easy to select exactly what you want to say; but in Pirates 2, you'll often find yourself making the wrong decisions fumbling around with the keyboard.
Another issue with the control scheme is the jarring method of on-foot exploration. Instead of a visual (cursor system), like many RPGs use to select NPCs or objects to interact with, you simply click the left mouse button to interact with the closets object next to you. I found that in towns, there were a bunch of instances when I couldn't talk to the person next to me without trying multiple times. Combat is also a similar ordeal: I had to remap (block) from a random keyboard key to (right click) to stand more of a chance against my foes.