Crimson Alliance Interview
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Q: How much of an influence has Diablo been on Crimson Alliance?
MH: There's not a person at the studio who hasn't played and loved Diablo. So of course we were influenced by it, but there are things we wanted to do differently - most notably focus on fast action combat, where the characters are highly mobile and dynamic, forced to use cover, think about sight lines, and lots of other stuff we've learned making shooters.
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Q: How long will the campaign take to complete?
MH: An experienced gamer can complete a fast play through in 6-8 hours; someone who wants to explore the entire world, defeat all the challenges, find all of the secrets, and really tweak the heck out of their character will take much, much longer. And then there is a scoring model and leaderboards that should keep people playing for even longer.