The Elder Scrolls Online "One Tamriel" Update 12 Released
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ZeniMax has released their twelfth major content update for The Elder Scrolls Online, which introduces the "One Tamriel" vision to the MMORPG in order to allow all players to venture anywhere in the game, with any other players they want, at any time. There's a new "deep dive" blog post on Weapon Ultimates, as well as an introductory video:
And then we'll move on to a summary of what to expect:
One Tamriel, a free update for all players, delivers the freedom gamers expect from all great Elder Scrolls games – more self-determination and playing options for veteran players and new players alike. With a truly open world and a level-scaled environment, adventurers can go anywhere, with anyone, at any time from the moment they exit the tutorial.
One Tamriel also removes Alliance restrictions outside of PvP, allowing players to group with any player in the world, no matter their allegiance. This change makes it much easier for players to find pick-up groups for questing, dungeons, and trials, and expands the opportunity for guilds to assemble more diverse dungeon and trial groups.
Choose to discover the villages and cities of Tamriel at your own pace, and in whatever order you please, from the Gold Coast to Eastmarch and from Rivenspire to Shadowfen. If you’re a veteran player, you can now invite your friends to join you as a beginner and be equally challenged regardless of where you quest.
Additional major improvements and updates to the game include:
• Dueling: Players can now battle each other anywhere outside Cyrodiil to test their skills and builds and claim bragging rights as the toughest adventurer
• Zone Overhaul: All zones have been redesigned for a mix of solo and group play with improved bosses and standardized difficulty
• Dungeons: All dungeons can be played in normal and veteran mode, where story is separated from difficulty and players are battle-leveled to allow players of different levels to play together, and receive level-appropriate loot
• Craglorn: The massive Craglorn zone has been redesigned to make it solo-friendly but still the go-to location for group content
• Loot: Loot in zones has now been standardized like dungeon loot, making it possible to acquire specific sets in specific zones at whatever level you are when completing quests