Star Wars: The Old Republic Preview
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Dickinson made much of the fact that The Old Republic will have a coherent storyline which persists all the way through the game a first, he claims, for an MMO. Another big idea the game will attempt to nail is that of giving each player a different story conversational choices will influence how NPCs react to you, and will launch different storyline branches.
As well, of course, as determining whether you follow the Dark Side or the Light Side. Dickinson claimed that you can play the whole game as an Empire-class bounty hunter, then start over again as a Republic-class smuggler, and not see a single mission in common between the two.