Dungeons & Dragons Online Producer's Letter
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I'm starting to wonder if there was some internal backlash to the news of layoffs and a mobile development focus at Turbine, as we've since heard some of the most ambitious plans to date for the now 10-year-old Dungeons & Dragons Online. Among them are their plans to release a new expansion in 2017, the release of a significant new content update, and now a new letter from the producer that brings word of new game features, character advancement options, and quests that will be coming to the game before the end of this year. I guess I have a lot more DDO to look forward to in my future:
I hope you've been enjoying Against the Slave Lords, checking out our new Cannith Crafting update, and helping us celebrate a decade of DDO! I'm writing today to talk about our plans for the rest of the year and beyond.
Our goal is to release two updates before the end of the year. One of the updates will be larger, the other smaller, and combined they'll bring several things that players have long asked for to DDO. Since we are currently working on two updates, it isn't clear yet what will be in each update. We'll release things when they are ready, so if something isn't ready in time for next month, we'll see if we can finalize it for the following update in December.
Here's the list of Things We’re Working On:
~ Updated Night Revels event: First up, we’re working on an update to The Night Revels, our Halloween-themed event which debuted last year. We’re planning to add a couple of new quests along with a handful of new items that will focus on cosmetic fun. We’re expecting the updated Night Revels to debut later in October.
~ A new Questing hub: We've long wanted to help people figure out where to go and what to do when they come back to DDO from some time away, and this hub will help both them as well as anyone who'd like to get to quest entrances more quickly. We don't have a name for this new system yet, and we'll be talking a lot more about it in the coming weeks.
~ World Character Transfers: We've heard from many of you that our process to transfer characters from one world to another needs to be more intuitive and take less time. Our new launcher-based system will send a character or characters from one world to another in seconds, and players will be able to pay for their transfers directly with Turbine Points. We think you'll like this transfer system, which is already in place in our sister game Lord of the Rings Online. Expect to see it debut by the end of the year.
~ Deity feats: We’ll be adding new Deities that players can follow, and new feats that can be unlocked by players who find favor with their deity of choice.
~ A new free dungeon: We’re expecting to release a new free dungeon in December that we think fans of A Study in Sable will enjoy. This quest sends adventurers to a popular type of pen and paper location that hasn’t had much representation in DDO. I’d say more, but I don’t want to spoil it.
~ Character Bank Storage: We’re working to take the user interface used for your Shared Account Bank and Crafting Storage and bring it to your personal character bank. Besides an improved look and functionality, this change will allow us to offer additional character bank storage space in the future.
~ Monks and Favored Soul updates: Continuing our class work, you can expect an overhaul of handwraps in addition to updated enhancement trees for both classes.
Looking beyond 2016, we know many of you have been hearing the rumors and teases about Ravenloft, so let's talk Strahd. We're 100% interested in bringing Ravenloft to DDO, and are working through the process to make it happen. We don't have an exact time frame in mind, although our current plan has it coming to DDO sometime towards the end of 2017. We can't wait to bring one of the most popular and classic adventures in Dungeons & Dragons history to the game.
We’re also planning for our 11th anniversary in late February! We’re hoping to debut a new playable race for the anniversary along with some new adventuring. We’ve been asking you whether you’d like to play a kobold or dragonborn, and while the final decision hasn’t been made, it looks like many of you would enjoy the dragonborn, so we’ll see what the anniversary brings.
It remains an honor to be your Executive Producer, and I'll be back later this year to look ahead to 2017. Until next time, may the loot gods smile on you.