The Broken Hourglass Monday Update
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By midmorning, the portico had ushered in more guests seeking an audience with Desonir than Zephra had witnessed in a year, their confiscated velvet slippers and contraband robes building a tidy pile in the corner of Mary's butterfly garden. The visitors hummed with gossip. Something had happened at the Capitol building shortly after daybreak, and the consensus wanted somewhere prestigious to twitter about it, hence the multitude of the city's finest citizens arriving in the forbidding Councilor's parlor uninvited.
Not all of these guests were allowed to remain, of course. Zephra watched the footmen come and go, seeking guidance from the Master in private as to who was allowed a chair. If a visitor was found unwelcome, Mary promptly escorted them out into the street. If these undesired guests dug up the nerve to complain over sticky patches of honey, new wrinkles or a film of glass dust soiling their garments when they were retrieved from the cloakroom, Mary silenced them with snarls, bruises and a gruff goodbye.
It shouldn't be too surprising to anyone following the game to see that it looks very similar to Baldur's Gate II. No complaints here - a solid RPG following in the footsteps of BG2 is just fine with me.