Deus Ex: Human Revolution Sound Design Interview

In their latest "Sound Byte" video interview, GameSpot chatted up Deus Ex: Human Revolution audio director Steve Szczepkowski for nearly seventeen minutes about his department's responsibilities, the challenge of creating audio for a non-linear game, the emphasis they put on weapon sounds, the research that was required before starting work on the game, and much more.

If you're interested in video game audio design whatsoever, this video is a must-see.