Vision Engine 7.5 Profiled
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(The feedback we get from our 100-plus licensees is that Vision is simply the best overall package,) says Dag Frommhold, managing parter at Trinigy. (The engine is completely genre-agnostic and is flexible enough to adapt to almost any project's needs, whether it's a casual game or triple-A title.)
Much effort has also been placed into Vision Engine's multi-platform capabilities, with extensive optimisations provided for each platform. Scenes and models can be examined live on the actual machine for instant on-target viewing, while console-specific features such as SPU balancing on PS3 and direct GPU to memory export on Xbox 360 ensure that performance is equal on comparable targets.