Guild Wars: Factions Announced
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NCsoft, ArenaNet Announce Guild Wars: Factions
Free Player-versus-Player Event to Provide Sneak Peek for Players All Over the World
Bellevue, Wash., Jan. 10, 2006 NCsoft®, the world's leading developer and publisher of online computer games, announces Guild Wars®: Factions™, the next chapter in the critically acclaimed Guild Wars franchise from ArenaNet® studios. The Factions campaign will release in the second quarter of 2006. It offers players an incredible gameplay experience with many new choices, including new regions, professions, skills, missions, and monsters, along with expanded options for both Cooperative and Player-versus-Player (PvP) play, and enhanced features for guilds.
Players will get their first chance to experience the new campaign when ArenaNet opens its servers to everyone for the Guild Wars: Factions Global Free-for-All PvP Weekend. This worldwide event scheduled for January 20 through 22 is open to both existing Guild Wars players and to those who do not have a Guild Wars account. ArenaNet is distributing free access keys to the event at http://www.guildwars.com.
The event will enable players to experience two new professions being introduced in the campaign, the Assassin and the Ritualist. Participants will also be able to try out a number of the skills added to Guild Wars: Factions, including some of the deadly skills of the Assassin and the arcane spells of the spiritual Ritualist. They will also be able to get familiar with the new PvP continent, Battle Isles. Battle Isles will introduce players to new PvP experiences, new and expanded arenas, new quests, and a new explorable area as well.
Another feature available during the Guild Wars: Factions Global Free-for-All PvP Weekend is Observer Mode, where players who aren't participating in a battle can view the proceedings and check out the strategies and tactics used by top-ranked guilds as they fight for supremacy.
"We're excited to be offering this free preview of Guild Wars: Factions to players throughout the world," said Patrick Wyatt, co-founder of ArenaNet. "Factions is a huge step in the continued evolution of the game, and I think gamers are really going to be excited about the new features they're going to see!"
In September of 2005, Guild Wars surpassed more than one million units sold in North America and Europe, a milestone reached in less than five months. Guild Wars is a competitive online roleplaying game that rewards player skill more than time played. Players explore a rich fantasy game world, acquire skills, build personalized characters and compete in head-to-head guild battles with players from around the world.
About NCsoft North America
NCsoft - North America (NC-NA) is headquartered in Austin, Texas and is part of Korea-based NCsoft Corporation (KSE: 036570.KS). NC-NA, with development and administrative offices in Texas and California, launched two ground-breaking titles in the first half of 2004, Lineage® II and City of Heroes® and in 2005 launched Guild Wars and City of Villains™. The company also works with NCsoft subsidiaries and third party developers throughout North America to develop and publish innovative online entertainment software products. More information about NCsoft North America can be found at http://www.PlayNC.com.
About ArenaNet
ArenaNet, located in Bellevue, Washington, is a wholly-owned subsidiary of NCsoft Corporation. ArenaNet has built a state-of-the-art, interactive game network and develops premier multiplayer online games for dedicated game players. ArenaNet's first title, Guild Wars, is a global online roleplaying game that allows gamers to play with anyone, anytime and anywhere in the world. The novel business model, which requires no subscription fees and emphasizes instant action rather than time spent playing, has undoubtedly contributed to the huge commercial success of Guild Wars. More information about ArenaNet can be found at http://www.arena.net.