Dead Island Riptide Preview
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A huge storm has flooded the island, forcing players to use boats as their main form of travel. The waterlogged undead are still a threat, as they can pull players from boats and quickly divide the group if the pilots aren't wary. I watched the producer and another player salvage two miniguns from some nasty looking wreckage. The characters had to carry the large weapons as if they were food supplies or gasoline from the first game, so don't expect to Arnold-it-up and wield the minigun yourself. Players can throw the guns and take out the legs of zombies, so you're not totally defenseless while hauling cargo.
They loaded their loot into a boat and sped off, ramming and running over grasping corpses as you would with a pickup truck in the original. It is here we are warned that we can be pulled from vehicles by the undead hordes. They eventually make it back to their stronghold, a decayed church which is missing a few of the finer things like walls or a ceiling. Picture an old mission with a single spire in the middle of a swamp and you'll get the idea.
The ruin has all the appearances of one of the hubs from the first game. NPCs mill about, the rest of your party is there, and there's a fellow buying and selling items. The inventory looks as clunky as ever, but we are told that they have streamlined it and fixed the bugs from Dead Island. They place the miniguns on a few strategically located tripods and things begin to get interesting.