Beyond Divinity Preview
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The gameplay itself is pretty much identical to the first game, and any other action RPG for that matter. It's extremely simplistic still, but the preview hints that things get increasingly complex the more you level up, as you choose new skills, or upgrade old ones through a new leveling system. The fact that you have two people that must be both kept alive does add a certain frantic edge to everything, and some sections of what I played seem to have a very high difficulty threshold, even on the easiest mode. With the addition of a randomized battleground type setting in addition to the main quest, the ways to customize a character should eventually be vast, making Beyond Divinity a bright light for those of us who are perfectionists. Right now it's hard to condemn or praise the combat based on what I've played, yet with an easy, minimal interface to go along with the carnage, it's easy to be optimistic.