Guild Wars Nightfall Previews
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Aside from heroes, the other major new feature in Nightfall are the two new classes: the paragon and the dervish. The paragon has been described as sort of a battle commander, and we certainly found that to be the case. This class doesn't dish out quite the same amount of damage as the other classes, but the key is to not get into the fight directly, but to support your teammates in battle using the paragon's skills. A paragon can boost the fighting abilities of a party so that it inflicts more damage quickly. The dervish, on the other hand, is perfect for getting in the midst of a fight, as the class' trademark scythe can inflict damage on up to three opponents with each swing. Many of the dervishes' abilities are geared toward being able to inflict large amounts of damage on multiple enemies simultaneously. And the dervish can also shape shift into the shape of one of the gods in Guild Wars. This is an incredibly powerful ability, but it leaves the dervish vulnerable afterwards, and it can't be used all that often.
And a snip from IGN PC's article:
When starting up a game of Nightfall with any of the game's classes, you'll find yourself playing the role of a Sunspear, one of Elona's protectors. Your character just so happens to be chosen for a leadership track. To gain Sunspear rank, players can talk to Sunspear scouts at any resurrection point. Doing so will give you bonus experience and promotion points for taking out specific creature types. As your Sunspear rank increases you'll receive Hero skill points that can be doled out regardless of class. While murdering monsters and completing quests, you'll also want to keep an eye out for recruitable NPCs. Once found these special characters can be sent back to a private quarters where you can put their skills to use. For instance, perhaps the only way to get a certain weapon is to recruit the right smith hidden out in the fields.