Depths of Peril Interview
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Q: With a title like Depths of Peril, I suppose the world where the players live is extremely dangerous. What kinds of Perils will threaten the players?
SP: In Depths of Peril many things threaten the player. Since the evil races won the 4th Great War, the world is full of monsters. The barbarian town, Jorvik, that the player starts in is one of the few (safe havens) and even the town itself isn't safe from attack. There are also traps lying around all over the place. But the player is even in danger from within. At all times the other barbarian factions are plotting on destroying the player and his covenant. So the player is in danger from all sides.
DR: It might be easier to describe what peril doesn't threaten the player! The monsters in the countryside can get into the city from time to time. The other barbarian covenants want to crush you. The vendor may be your best friend, but he can get sick and die if you don't find the remedy in time. The only ones you can trust are those you recruit to your covenant.