Mass Effect Preview
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After the combat ended, we witnessed some dramatic story points that we can't tell you about just yet. But we did get to see Mass Effect's innovative interactive dialogue system put to its fullest use when Sheppard and one of his crew members got into a heated discussion over a particularly crucial topic. As we've reported frequently, the game gives you a number of dialogue--and in some cases, action--options as you progress through a conversation. In this case, we saw that this particular version of Sheppard had spent talent points in the charm and intimidation categories, giving him two extra response options (in red and blue) that he wouldn't have had otherwise. Apparently, you won't even be able to complete some of the optional side missions without sufficient levels in these categories. At any rate, the confrontation came to a head, and Sheppard had to make a decision between all six options, some of them quite extreme. (Again, unfortunately, BioWare wants certain plot points to remain secret for now.) This situation certainly exemplified the freedom you'll have to handle even the most tense, pivotal situations in multiple and diverse ways.