Fable 2 Interview
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Exclusively telling us more about Fable 2, Peter enlightened us about new content in the game and some quirky ideas for merchandising: (. the things we promised, which people thought they were going to see in Fable. There is, for example, the classic acorn growing into an oak tree, that I mentioned in an interview some time and everyone latched onto. As merchandising, I'd love to give away grow-your-own Fable oak trees. So there is going to be a very tongue-in-cheek moment about acorns growing into trees. But there was a list of those things, some of which are things that maybe you wouldn't initially think of. For instance, I didn't really feel it was possible to, for example, play the whole game without using any magic, or to play a game as a swordsman, so you'd feel like a real swordsman. And obviously, there's a new story.
"Those things are normally what goes into a sequel, and then, there are the big surprises. And there's a very, very, very big surprise in what Fable 2 has got, which I hope will be very unexpected. This is me in my PR mode, I must admit, but I haven't seen this particular thing and it is one of the really big pillars of Fable 2 done well in any game. In fact, it was done very well in one game, and that game is now almost 30 years old. That's a clue.)