The Lord of the Rings: War in the North Previews
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It's important to note that the three players who were playing the demo were constantly communicating. This is a game that requires real teamwork, since each character depends on the others to cover their weaknesses as well as provide their own strengths. This became apparent during a boss battle with a servant of Mordor, which was long and difficult. The mage constantly had to use Sanctuary while the dwarf and elf took their potshots at the evil henchman. The battle was enough to convince all watching that the bosses would test the cooperation of the players; while the game will provide bots for single player play, it's hard to imagine the game being as fun without two other humans playing along.
And then we move to TechArena:
Throughout the game, it should be possible to further enhance the interdependence and / or specialties of our trio, thanks to the presence of a character sheet in good and due form, but also an inventory screen to fill with trinkets unearthed across the region. We never found a better use of the loot to justify the massacres in the chain, but all our meetings will not be translated by a giant stick in The Lord of the Rings: War in the North . A dialogue system quite similar to that of Mass Effect has been effectively integrated into the game by Snowblind Studios.