Mass Effect PC Preview
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BioWare and Demiruge (the co-developer) aren't just concerned with making the game look and play better, but are also looking to establish smooth and satisfactory performance, even for gamers with more modest rigs. We haven't received the game's system requirements yet, although it's good to know they are flexible in this matter.
In case you were wondering, the story stays the same, the characters are the same and the outcome of the choices you make will be the same as in the 360 edition. Therefore, experiencing the game once again, won't introduce you to any new plot moments. Still, other less important (but welcomed) new details were thrown in - such as a new decryption mini-game. Basically, instead of timed button presses, you navigate a tiny arrow through rotating concentric rings. It's not much, but it's a nice touch. BioWare is also going to transfer the game's achievement system. This particular feature will be hosted by the developer's own servers, as opposed to Games for Windows Live, as you'd normally expect.
Achievements without Games for Windows Live? I wonder if they'll still show up on our Xbox Live gamertags.