Sacred 2: Fallen Angel Review
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The rest of Sacred 2 is extremely typical action RPG. Quests are handed out from just about every town and hamlet in the world, and players will find themselves taking time out from saving (or conquering) the world to find a lost teddy bear, gather herbs, and rescue and escort hapless peasants to safety. A rather nice map system is in place, which highlights all open quests as a series of rings on the map, color-coded depending on type of quest. In addition, arrows on the mini-map quickly indicate the active quest for even greater ease. The quests themselves are quite typical for the genre, although there were a great deal more escort missions than I really like. My charges, controlled by a curiously strange AI, often wandered right into danger at every opportunity.Spotted on Blue's News.