Dead Island Preview
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The game's role-playing elements will become apparent after some zombies have been dispatched. Characters gain experience and level up by killing enemies and completing quests. Each class features a branching skill tree that allows the character to spend points and obtain skills and perks at level-up. As there is a level cap, players will need to choose between perks in a way that will make even two of the same character play differently from each other. Weapons can be modified as well, with the player finding blueprints that can be used to alter the game's basic weapons into MacGyver-esque implements of mayhem.
Visually, Dead Island has a relatively realistic look to it. The sun-washed island of Banoi features lush forests, pristine beaches, and, of course, the decadent resort. This lovely scenery contrasts sharply with the grisly actions of the zombie horde and the gushing gore of combat. This game is absolutely not for the weak-stomached or faint of heart, as it's obviously been designed to appeal to an audience that enjoys slasher flicks and revels in the visceral nature of the human versus zombie struggle.