Fable: The Lost Chapters Review
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With Dungeon Siege II on its way also from Microsoft Games, it is easy to think they are flooding the market with RPG's by releasing Fable: TLC at around the same time. However, it is reasonably clear these two games are directed at two slightly different audiences - DSII seems to be a far more advanced RPG with full multiplayer capabilities, while Fable: TLC is perhaps aimed at the more casual RPG fan. I say this because, while it has reasonably good depth in most important areas of an RPG, the structure of the game, being limited to a "beginning and end" style single player mode, is best described as a "disposable" RPG experience. Any fan of the RPG genre will agree that a great RPG keeps you immersed in its virtual fantasy world for extended amounts of time because of its open world and dynamic environments, usually found online. Unfortunately, while Fable: TLC does feature a nice open ended single player experience, you're likely going to be done with the game entirely once you've finished it. The bottom line is, even despite the fact it is a console port, Fable: TLC is still a great all-round RPG on a platform which is engulfed in great RPG's - just don't expect it to be little more than a short term distraction.