Mass Effect 2 Preview
-
Category: News ArchiveHits: 922
My squad and I were then dropped into the combat, which consisted of getting from one end of a "corridor" to the other, with the usual cover items from any 3rd person shooter. Graphically, again the game was impressive, but what impressed me more were the controls. Having never played the first game, I took to it like a duck to water and was instantly making full use of the stop and pop game play. You can both snap to cover and slide to cover, which just seemed natural, but when compared to the first game is a league better. If you remember combat was marginally hampered by the floaty imprecise feeling and the vague cover mechanics first time round, but not anymore. Aiming and shooting felt good and the two weapons I tried both felt satisfying. The assault rife was "just good enough" in the way that assault rifles are your general go to gun. The rocket launcher however just felt totally spot on with really enjoyable bangs, especially when used against armored turrets. This time when you aim squarely at the target, you hit the target. Whether the dice rolling in the background means that in reality that hit didn't count, you still get the feeling that you are a badass special agent.