Dex Update 5.4.0.0, Free Demo
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Dex, a side-scrolling cyberpunk action-RPG is receiving a free Demo version. In order to promote it, the game's developer, Dreadlocks Ltd, has put out a new story trailer:
And, along with the Demo, a new update for the game is now available. Here's the changelog:
- Refresh lightmap on resolution changed
- Downtown scene optimized
- Controls help fixed back caption
- Hide image on empty journals category
- Darker controls help background
- Journal over infolog
- Realigned skills software panel
- Fixed zoom restore after dialog or trade
- Fix infolog overlap in dialogue
- Fixed aim snapping
- Fix readable left alignment
- Alarm controllable with SFX when playing
- Ambient test sound instant play, changed to pigeons
- Fixershope fixed hidden drugstore interior
- AR update secondary weapon name on language switch
- Fixed ambient ENV audio
- Added scene ambients
- Fix vending machine buy caption
- Remastered scene SFX
- Fixed missing ENV sounds
- Remastered GUI SFX - radial menu, tabbing, category switch
- Remastered GUI SFX - item placement, skillpoints, pause menu
- AR remastered SFX
- Updated dex jump and climb sounds
- Slums spray kid loop
- Tutorial journal quest readable sounds
- Laser gun no muzzle effect, offseted beam position
- Tutorials menu hide filter buttons
- Dont reset stealth when entering scene
- Stealth chargable during alert, when hidden from enemies
- Gamepad recoil markers
- Fixed gun animation after hit
- Stop jump sound when climbing to avoid voice overlaps
- Fix chinese gate elevator exit offset
- Fix enemy skipping standup animation when hacked on ground
- Armor portal animation
- Dont reset AI combat on AR switch
- Fixed exit from final CS map
- Uncloak after using instant elevator
- Allow cloaking in crouch
- Uncloak on opening medkit or unlocking door
- Uncloak on using item from inventory
- Armor printer sound
- Disable equip button when equipped + reload sound on inventory equip
- Fix equipped weapon assignment
- Cutscene volume respects global settings
- Fix double dialogue glitch on fade in
- Audio settings sample respect master volume
- Fix camera and turret persistence
- Unlock other door when lockpicking doors from sewers hub to Fixershope
- Disable enemy turning when paralyzed
- Disabled entering AR when paralyzed
- Fixed crash id miniature
- GSV2 explosion sound fixed
- Sewers fixed steam no hurting
- Camilla shot added blood
- Aquarium elevator disable call buttons when autoriding
- Disable player environment interaction when paralyzed
- Disable reload in crouch walk
- Fix takedown screen darkening
- Allow long dialogue gamepad scrolling with one answer
- Fix stuck after roll to cyberspace
- Show Ellie in her flat after GSV
- Sound save/load menu tab switch
- Buy sell switch sound
- Laser cell door sound
- Scrapyard generator sound
- Sewers generator sound
- AR stop scene ambient