Two Shadowbane Q&A's
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Q: Others have said Shadowbane isn't going to be for everyone, though. Do you agree with that? How's that going to affect what you do?
A: Well, no game can attract everyone. So sure, it's not for everyone. I think that SB gets a bad rap in a lot of ways -- PKing will be common, but it's not the same experience as it was in UO for instance. SB might not appeal to the strict PvE player but I hope they have an open mind -- they may find SB's brand of PvP much more fun than they think.
Our goal, as is Wolfpack's, is to make sure everyone has a good time.
The second one is with Josh "Obregon" Galloway, senior Project Manager and Producer for En-Tranz Entertainment. A snippet:
Q: What experience have you had as a player with MMOGs?
A: My friends and I all played a little D&D in high school. And I played a couple of MUDs starting back in 1991. The last MUD I played was probably Eternal City. When I was working at GT Interactive I worked with a couple of guys from the Sony test group. Through their contacts a few of us got into the first round of the Everquest beta.