Richard Garriott "Evolutionary Storytelling" Video Interview
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There's a full one-hour video interview with Richard "Lord British" Garriott over on Unseen Dragon's YouTube channel, where the Ultima creator is quizzed about a number of topics around the "evolutionary storytelling" and world-crafting components that were used throughout the classic RPG series. The conversation branches out into other areas, too, including the graphical design limitations that were dealt with during the earliest days, why the games ended up being split into thematic trilogies, the origins of the Guardian, and more: