Mass Effect Interview
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You've already expressed your plans for Mass Effect to be a trilogy. Do you see all three games being released on Xbox 360?
Zeschuk: Certainly out intent is to have all three iterations or instalments of Mass Effect to be on Xbox 360. That's the goal.
Exclusively to 360 all the way?
Zeschuk: Can't really comment on that aspect yet, it's too far into the future. Thinking a year in to the future is a big challenge these days.
The law we can't control is the length of the console cycle. I hope, I hope, I hope that this cycle is longer than the last one. We kind of just got started last cycle and it kind of ended when our second game came out. Downloadable content could also bridge the gap by giving you new little islands of story between the big game releases.
Now you've built the game engine will the sequel be developed much quicker than the original?
Zeschuk: I think that's absolutely true. The guys at BioWare have done a great job of creating all the tools and technology to make game creation easier. That's one of the reasons we cross our fingers and hope that this console cycle lasts a long time because we've created a great suit of tools and tech that allow us to build stuff. What took people to make a year can sometimes now be done in three or four days.