Fable II Knothole Island DLC Impressions
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If you're looking for an amazing amount of new content with the DLC, I'm afraid you will come away disappointed. The new items and costumes are unique, but the enemy and environmental assets will seem familiar. The three big quests within the DLC are short, trivial affairs that have you collecting keys and totems to alter the climate on the island. What you do has weight and immediacy, but I never felt satisfied with what I accomplished. Its length also disappointed me. I think I have been spoiled by Bethesda's efforts on the DLC front. Knothole Island is around three hours long.
If you have your faithful companion, there are plenty of things to discover. If you don't, you aren't missing anything that isn't available in the island's stores. I believe the Knothole quests are renown-related, and the final quest only becomes available shortly before the game is over. If you're looking to start out a new character for the DLC, be prepared to have to run through the main story again. This isn't a crime -- Fable II is as enjoyable as ever. Knothole Island adds to the magic.