Grim Dawn Reviews
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The reviews we have rounded up so far for Grim Dawn, Crate Entertainment's long-in-development action-RPG, point to a very favorable reception to the title. Plenty of reviewers seem to focus on the quality of the whole package rather than a single stand-out element, which I'd wager is a good sign, though I can also see how some people might be disappointed by how classic the design for the title is.
IGN has a few quibbles, but the review is very positive overall, 8.7/10.
What matters, though, is that Grim Dawn understands its genre on every level, from how to keep a world interesting while still feeling coherent even with a jump from Victorian monsters to cowboys, to the essential satisfaction of smack, smack, smacking literally thousands of them before breakfast.
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Grim Dawn is one of the best action-RPGs out there, combining excellent hack and slash action with a world and progression curve that makes it worth fighting through. Alone or with friends, it's hour after hour of top quality combat and looting, with the promise of many more excellent dark times to come.
CGMagazine, 9/10.
With the recent update of many of the game's visuals to even further sell the story through the environment, and a bewitchingly fitting soundtrack, Grim Dawn is one of the easiest ARPGs to recommend in recent years. It's every bit as beautiful to behold and fun to play as it is sombre and brutally difficult. If it weren't for the occasional desync issues in multiplayer (an issue I expect will get some love post-launch), Grim Dawn, with all its story and diversity of supported playstyles (in addition to its full mod support) would be just about the perfect A-to-B ARPG.
MMORPG.com, 9.2/10.
There is no question that Grim Dawn moves along familiar lines: Base classes, a tragic world inhabited by monsters in a wide variety of flavors, nearly constant loot drops, action-oriented combat, somewhat "lite" yet interesting story, etc. Somehow, though, Grim Dawn just does it better than any other ARPG in recent memory.
Niche Gamer, 9.0/10.
While I would have loved a post-game and perhaps some real community options built within it (such as what you find with Path of Exile and Diablo III), I still feel that there is no ARPG on the market that can touch Grim Dawn's pace of combat or build creation depth. If you're like me and those two things appeal the most to you, then you owe it to yourself to get Grim Dawn and see why it has such a large and devoted community.
Mouse N Joypad, 87%.
In conclusion, I would like to say that Grim Dawn is easily one of the best ARPGs ever to come out, and will likely become a personal favourite in my library. Again, if you're a fan of the genre there's absolutely no excuse not to give it a shot and, most importantly, support the developers who have made this experience possible. Great job Crate Entertainment keep it up.
GamePressure, 8.0/10.
Is the current set of classes enough to keep us with the game for 3 or 4 playthroughs? For how long do the developers plan to support the game with updates, and can we expect to get new content along the way? How will the multiplayer be developed? The questions about the distant future of Grim Dawn remain open, but cannot influence our opinion about the game's present form. It must be pointed out that the developers were straight with us and fulfilled the promises they'd made. If this is the dawn, I can't wait to see what Create Entertainment are really capable of should they manage to fully realize their potential.
NoobFeed, 81/100.
What Grim Dawn does is make us focus on how ARPGs once were. It is not the fast-paced click-fest leaning towards accessibility that Diablo 3 is and neither is it the complex behemoth that Path of Exile has evolved into. It is a reminder. It is a worthy successor of Titan Quest and a game that, despite using tried-and-tested methods, will scratch the itch of those who cried in disappointment when Diablo 3 came out and not only them. It is capable of appealing to any ARPG fan, because there are plenty of items and sets to discover, there are enough classes to find one suiting your playstyle as there is a world plunged into chaos and darkness that needs saving. For a price of 25 euros, you'll get an ARPG in the old-school sense of the word that has the potential to keep you clicking for at least 40 to 50 hours and you can definitely do much worse than that.