Vampire: Bloodlines Preview
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Plans for Bloodlines had to be kept under wraps until now to wait for Valve to release all the recent details on its upcoming game, because many of Bloodlines' technical strengths are drawn directly from the engine. Troika is taking full advantage of Half-Life 2's advanced character animation system, dynamic AI, and its robust scripting tools. Boyarsky confessed that there will be some major world-changing scripted events later in the game, as well as many cool sequences along the way. One promising design element that's typical of Troika's work is the emphasis on dynamic conversations. When you talk to people, they'll know whether you're male or female and know your allegiances, then react accordingly.