The Witcher Preview
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"Your momma sucks dwarf cock."
What.
What?
Doesn't this guy realize that I'm The motherfucking Witcher? The infamous slayer of monsters and devilry? The pale-faced, bar-hopping amnesiac? The sterile, dwarf-loving tough guy? I have silver swords and shit. What is he thinking?
"You fight like a lass," he says, taunting me.
What the hell is this game?
The Witcher isn't exactly a breath of fresh air. It's more like the musty, stimulating smell of an old library; somewhat stale, but comforting, nostalgic. It's a throwback to an age when the ESRB didn't exist, and when game designers were free to fling as much sex and violence around as they saw fit; when they were willing to fill their RPGs with outlandish one-liners and depressingly realistic scenarios, and to pose nude on box covers.
Take the main character of Geralt, The Witcher's silver-haired antihero whose role you'll be playing out. Within the first 30 minutes of the game, players will see him coring the chest cavities of guards, banging his female co-star, and attending a reverent funeral. From there, it's a short hop to an inn, where you can participate in an endless round of bar fights and drunken slavering.
No, this isn't your average G-rated Star Wars RPG. This is something else. This is European.