Deus Ex Strengthened By Thief's Weaknesses
-
Category: News ArchiveHits: 2424
The exec told Xbox World 360 that he was "so frustrated by Thief" and the way it forced players into combat, that it motivated him to create a game where sneaking and fighting were both viable ways to deal with a situation.
"Deus Ex exists today because I said, 'I'm going to show these guys that I can make a game where you can sneak and fight and make it work'" said Spector.
Spector's defiance eventually extended to the purpose behind Deus Ex, which he says he created with the intention of shaming other devs.
"One of my goals for Deus Ex was - and I used to think about it this way - 'I want to shame developers; I want to shame my peers and force them to make different kinds of games'".