The Lord of the Rings Online Developer Diary
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There's a new developer diary up on the official The Lord of the Rings Online website this week, in which executive producer Athena (Vvyvanne) Peters reflects on the changes made to the long-running MMORPG in 2015 and gives us a sampling of what's to come in 2016. It's actually relatively short, so I'm going to go ahead and quote it in its entirety:
Hello all!
2015 was a great year for LOTRO, and we hope you agree! We had many large beats to cover this year as we built out more of Gondor including the two great cities of Osgiliath and Minas Tirith. Additionally we took on major service upgrades including building a brand new store and consolidating our servers to a core ten worlds which are buzzing with activity these days.
Unfortunately we also missed a beat this year with our plans to move into a brand new Datacenter. We wanted to have this new center launch by the end of this year, and while all of the hardware is up and ready to go. However, this upgrade in hardware also came with an upgrade in operating system from 32-bit to 64-bit. When we started load testing the new hardware, we learned that our chat system does not function properly on the new OS. As a result we have to architect a new solution for chat which will delay us into 2016. Updates to come as we work through the problem.
Our story continues in 2016 with Riding with the Rohirrim to the Battle of Pelennor Fields and then taking the battle to the enemy as we push towards the Black Gates! It is going to be an exciting year to be sure.
Major 2016 Initiatives:
Level Cap increase to 105: Build on your heroism and power with 5 more levels of character advancement. Your Imbued Legendary Items will not need to be replaced, but will continue to grow and level with you.
New Fellowship Challenges: The Battle of Pelennor Fields will contain a new instance cluster as well as a long awaited 12-man raid!
New Collections: We will be adding UI elements to help you see and catalogue many of the items you can already find in game. Our first collection system will be around emotes. Ever wondered what emotes are available to you, what they look like or where you can get them? Now you will know!
Quality of Life: Much like last year, we will continue to make quarterly patches that focus on bug fixing and general improvements to Quality of Life.
Thank you for your continued commitment to this team and to our game. We look forward to seeing you in Middle-Earth as LOTRO enters its 9th year!