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Sentinels combine biotic and tech abilities. Typically they use biotic abilities and advanced healing skills to defend allies, though they can also disrupt opponents with biotic or Tech attacks. They are more efficient at tech and biotics than other classes, but at the expense of combat. Sentinels can only use light armor, and receive no advanced weapon training.
When a Sentinel completes the advanced training mission on Luna, they can choose to replace their base Sentinel talent with either the Medic or Bastion specialization talent. All previously allocated points are retained when this change takes effect.
Starting Talents
Unlockable Talents
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