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Birthsigns
Abilities are inherent bonuses or traits that can be used anytime -- Spells cost little to use -- Powers can be used once a day
...The Apprentice
Type
Name
Properties
Ability
Elfborn
Fortify Maximum Magicka 1.5 x Intelligence
Weakness to Magicka 50%
...The Atronach
Type
Name
Properties
Ability
Wombburn
Spell Absorption 50 pts
Fortify Maximum Magicka 2.0 x Intelligence
Stunted Magicka
...The Lady
Type
Name
Properties
Ability
Lady's Favor
Fortify Personality 25 pts
Ability
Lady's Grace
Fortify Endurance 25 pts
...The Lord
Type
Name
Properties
Ability
Trollkin
Weakness to Fire 100%
Spell
Blood of the North
Restore Health 2 pts for 30 secs on Self
...The Lover
Type
Name
Properties
Ability
Mooncalf
Fortify Agility 25 pts
Power
Lover's Kiss
Paralyze for 60 secs on Target
Damage Fatigue 200 pts on Self
...The Mage
Type
Name
Properties
Ability
Fay
Fortify Maximum Magicka 0.5 x Intelligence
...The Ritual
Type
Name
Properties
Spell
Blessed Word
Turn Undead 100 pts for 30 secs on Target
Spell
Blessed Touch
Turn Undead 100 pts for 30 secs on Touch
Power
Mara's Gift
Restore Health 100 pts on Self
...The Serpent
Type
Name
Properties
Spell
Star-Curse
Poison 3 pts for 30 secs on Touch
Damage Health 1 pt for 30 secs on Self
...The Shadow
Type
Name
Properties
Power
Moonshadow
Invisibility for 60 secs on Self
...The Steed
Type
Name
Properties
Ability
Charioteer
Fortify Speed 25 pts
...The Thief
Type
Name
Properties
Ability
Akaviri Danger-sense
Sanctuary 10 pts
...The Tower
Type
Name
Properties
Spell
Beggar's Nose
Detect Animal 200 feet for 60 secs on Self
Detect Enchantment 200 feet for 60 secs on Self
Detect Key 200 feet for 60 secs on Self
Power
Tower Key
Open 50 pts on Target
...The Warrior
Type
Name
Properties
Ability
Warwyrd
Fortify Attack 10 pts