Playing Favorites: BioWare's Greg Zeschuk
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Category: News ArchiveHits: 753
This late '80s game from Interplay (and for those of you not in the know, the true forerunner of Fallout) featured one of the first true open-world experiences where you could completely ignore the mission and develop your team in any manner you like and watch the world respond to your actions. A bunch of really cool locations with goals your team could accomplish in multiple ways really topped off the game and made it something special that was years before its time.