Dark Age of Camelot Grab Bag Q&A
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Q. How exactly does the Resist Pierce bonus work? For example: if my target has 26% resists, and I have 5% Resist Pierce, does this mean when I damage my target they have 21% resists?
A. I went over to the Balancinator who happily explains: Ah! We venture into the realm of Bin A and Bin B resists again. Bin A refers to all the resists you attain from item bonuses and resist spells. Bin B refers to all the resists you attain from realm abilities or other miscellaneous abilities. We will not worry about Bin B resists because spell piercing does not affect it. Spell piercing only works on a portion of the Bin A resists. Spell piercing will only decrease the resists gained through item bonuses.
Tank A Has 26% resists in cold. The tank attained these all through item bonuses.
Tank B Has 26% resists in cold. The tank attained 24% resists through buffs and 2% through item bonuses.
Cold Nuke Caster X Has 5% spell piercing bonus.
Test 1 - Caster X casts the cold nuke on Tank A. The spell piercing is taken directly off the resists gained from item bonus. Since all of Tank A's resists were from item bonus, we can directly subtract 26% - 5%. Tank A will resist 21% of the spell damage.
Test 2 Caster X casts the cold nuke on Tank B. The spell piercing is again taken directly off the resist gained from item bonus. Since only 2% of Tank B's resists can be attributed to item bonus, the equation goes like this 2% - 5%. The resists from item bonus value cannot go below 0 and the extra 3% resist pierce is not applied to other resists. Tank B will resist 24% of the spell damage.