Dawn of Magic Preview
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The game world itself seems suitably epic; with some of the towns we encountered spanning more space than a full level in a smaller RPG. There seem to be plenty of NPC's to interact with and side-quests to complete, although these mostly fall into the '˜kill x number of beasts' category that plague modern titles. Graphically the environments we saw were non-remarkable and fairly cluttered, but it's entirely likely that this will change as you progress through the story. The final release should also see a comprehensive suite of multi-player competitive and co-op game types, which should extend the life of the title further. It's always nice to have the option of playing through an RPG like this with a friend in tow.