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When you reach Rank 3 of Spirit Summoning, you'll be allowed to pick a totem, which is essentially a spell that isn't influenced by your essence. The totems are listed below.
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Bear
Bear is powerful, gentle, wise, and a protector of all the natural world. The power of Bear affects all allies within 3 of the summoner, healing their most recent wound. Cooldown: 3.
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Cat
Cat is secretive, sly, and stealthy, and very hard to trap. Cat grants Dodge +1 for 3 rounds to all allies within 3 of the summoner. Cooldown: 1.
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Coyote
Coyote is unpredictable and ever changing. He is the trickster. Coyote grants Quickness +1 for 3 rounds to all allies within 3 of the summoner. Cooldown: 1.
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Creator Idol
Sets break-away chance to 0% for all spirits within 3 of summoner. Cooldown: 3.
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Dragonslayer Idol
Grants a Damage Reduction of 3 to all allies within 3 of the summoner. Cooldown: 1.
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Eagle
Eagle is proud and keen-sighted. He sees all. Eagle grants +15% to hit for 2 rounds to all allies within 3 of the summoner. Cooldown: 1.
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Great Mother Idol
The power of the Great Mother affects all allies within 3 of the summoner, healing their most recent wound. Cooldown: 3.
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Racoon
Racoon is cunning and curious with a strategic mind and a thief's insight. Racoon grants Move +2 for 2 rounds to all allies within 3 of the summoner. Cooldown: 1.
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Wild Huntsman Idol
Grants +4 damage but -10% accuracy to all allies within 3 of the summoner. Lasts 3 rounds. Cooldown: 1.
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