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A pulse of negatively charged energy dispels hostile enchantments on allies or, when cast on enemies, breaks their beneficial enchantments and negates a portion of their energy. |
First Available: Level Four
Prerequisite: None
Skill(s) Unlocked: Spell Shock
Skill Advancement |
# of Points |
Skill Potency |
1 |
32 Energy Cost, 6.0 Meter Radius, 24% Energy Drained, +50% Damage to Magical, +15 Damage to Magical |
2 |
34 Energy Cost, 6.0 Meter Radius, 32% Energy Drained, +50% Damage to Magical, +30 Damage to Magical |
3 |
36 Energy Cost, 6.0 Meter Radius, 40% Energy Drained, +50% Damage to Magical, +45 Damage to Magical |
4 |
38 Energy Cost, 6.0 Meter Radius, 50% Energy Drained, +50% Damage to Magical, +60 Damage to Magical |
5 |
40 Energy Cost, 6.0 Meter Radius, 58% Energy Drained, +50% Damage to Magical, +75 Damage to Magical |
6 |
42 Energy Cost, 6.0 Meter Radius, 66% Energy Drained, +50% Damage to Magical, +90 Damage to Magical |
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