The last we heard about CCP's World of Darkness MMO was that it was being "scaled back", but that hasn't stopped senior producer Chris McDonough from discussing the game at length in a new video interview with GamerLive.tv. In it, Chris talks about why Troika's Bloodlines is being used as inspiration, the challenge of converting a tabletop title to the MMO space, how the EVE and WoD development teams have been collaborating, why they decided to focus on vampires specifically rather than a group of supernatural creatures, and much more. Great stuff: