The voice of Bastion and Transistor
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Category: News ArchiveHits: 2007
Here's a snip:
(It was very different than Bastion, and it's been a much harder thing,) Cunningham explained. (The challenge of doing Rucks was just making sure he sounded like Rucks. He says everything the same, Rucks is basically a caricature that becomes a character. Rucks was a technical challenge, but [Transistor] is more of an acting challenge.)
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It took a large amount of experimentation to find a voice Supergiant and Cunningham liked. (The voice itself changed so much. We were doing different accents, there was a British accent, he was South African at one point. What was nice about Rucks was that the sound of the voice immediately told you a lot about the world, and we were asking ourselves if we could get a similar flavor into this? The clear indicator,) Cunningham said.
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The role of his voice work has also changed between the two games. (People have been asking if I'm narrating again, and I say kinda. it's not that past-tense omniscient voice,) he said. The character of Rucks told the player a story, giving the illusion that he was narrating actions that had already happened, when in fact he was responding to your actions.