Star Wars: KotOR Review
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In many ways, KotOR is really an adventure game more than a CRPG you'll spend more time solving puzzles than (roleplaying). It's clear to me that BioWare intended KotOR to appeal to a broad audience, choosing to reduce the number of character options, simplifying combat and offering the appearance of non-linearity but without the true substance. My first run through took nearly 60 hours and around 40 hours for the second -- most of which I really enjoyed - but I have no burning desire to play it again, at least not for now. A great RPG keeps me awake at night: I ponder which path to take and how to develop my character and I can't wait to get back to it. KotOR just couldn't quite reach that level for me.
Capturing an authentic Star Wars atmosphere and filled with slick production values including memorable voice acting, KotOR is a fun adventure with involving characters that will appeal to most gamers. It's a pity the interface was clearly designed for the Xbox and the underwhelming combat and limited roleplay elements will leave some seasoned RPG players feeling just a little let down.